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Archive for February, 2010

ile rpg programming: tips and techniques › Free Format SQLRPGLE Shell Program: part 2

February 26th, 2010 Comments off
Author: Lionel Halvorsen Feb 26, 2010 Now to use the shell from part one, this program will create an objects report like this; Library    Object    ...

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ile rpg programming: tips and techniques › Free Format SQLRPGLE Shell Program: part 2

February 26th, 2010 Comments off
Author: Lionel Halvorsen Feb 26, 2010 Now to use the shell from part one, this program will create an objects report like this; Library    Object    ...

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Read the original at ile rpg programming: tips and techniques.

Categories: Blogs Tags:

ile rpg programming: tips and techniques › Free Format SQLRPGLE Shell Program 1

February 26th, 2010 Comments off
Author: Lionel Halvorsen This is a portion of a shell program that I use for writing simple reports. There is only one file here and I only use two fields. The basic idea of the program is to...

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Read the original at ile rpg programming: tips and techniques.

ile rpg programming: tips and techniques › Free Format SQLRPGLE Shell Program 1

February 26th, 2010 Comments off
Author: Lionel Halvorsen This is a portion of a shell program that I use for writing simple reports. There is only one file here and I only use two fields. The basic idea of the program is to...

Visit site to read full content and more



Read the original at ile rpg programming: tips and techniques.

ile rpg programming: tips and techniques › Prototyping and passing parameters in ILE RPG

February 17th, 2010 Comments off
The intent of this article is to explain prototype parameters and procedure interface specifications in a basic, straight-forward fashion. You probably already know that the ILE RPG programmer can...

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Read the original at ile rpg programming: tips and techniques.

ile rpg programming: tips and techniques › Prototyping and passing parameters in ILE RPG

February 17th, 2010 Comments off
The intent of this article is to explain prototype parameters and procedure interface specifications in a basic, straight-forward fashion. You probably already know that the ILE RPG programmer can...

Visit site to read full content and more



Read the original at ile rpg programming: tips and techniques.

ile rpg programming: tips and techniques › Find source attributes using the Display Program command

February 3rd, 2010 Comments off
Many times you need to find the source (file/library/member) that was used when an object was created. When you use the display object description command dspobjd to retrieve the service related...

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Read the original at ile rpg programming: tips and techniques.

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ile rpg programming: tips and techniques › Find source attributes using the Display Program command

February 3rd, 2010 Comments off
Many times you need to find the source (file/library/member) that was used when an object was created. When you use the display object description command dspobjd to retrieve the service related...

Visit site to read full content and more



Read the original at ile rpg programming: tips and techniques.

Categories: Blogs Tags: